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Rising Sun Command Cards the team must figure out

SKU 457062840
4.6
Description

the team must figure out which illustrated card represents the treasure's location

your species must evolve and adapt to survive

but achievable (we promise

Only a white rabbit

even though they were unlikely to have carried flags during the actual battle

Rising Sun Command Cards the team must figure outCategories: Bluffing, Fantasy, Miniatures, Mythology, Negotiation, Wargame Mechanics: Action Drafting, Alliances, Area Majority Influence, Area Movement, Auction: Sealed Bid, Betting and Bluffing, Closed Drafting, End Game Bonuses, Follow, Force Commitment, Negotiation, Set Collection, Simultaneous Action Selection, Take That, Variable Phase Order Players: 35 Ages: 14+ Playtime: 90120 Min In Rising Sun, set in a fantastical version of Feudal Japan,

Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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